
{"id":17896,"date":"2019-12-20T08:45:02","date_gmt":"2019-12-20T08:45:02","guid":{"rendered":"https:\/\/blog.museunacional.cat\/?p=17896"},"modified":"2022-09-14T08:04:10","modified_gmt":"2022-09-14T08:04:10","slug":"is-immersion-the-crucial-new-algorithm-for-cultural-experiences","status":"publish","type":"post","link":"https:\/\/blog.museunacional.cat\/en\/is-immersion-the-crucial-new-algorithm-for-cultural-experiences\/","title":{"rendered":"Is immersion the crucial new algorithm for cultural experiences?"},"content":{"rendered":"\n<p><strong>Insights from the 4th Cultural Heritage Conference, Barcelona<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Irina Grevtsova<\/p>\n\n\n\n<p>In recent years, the word\n\u201cimmersive\u201d has become fashionable and it is used to describe almost\neverything: living as a local in a tourist destination; bathing beneath\nwaterfalls in a digital cascade; going on stage and interacting with actors;\ntaking selfies in pop-up installations, or solving mysteries in an escape room.<\/p>\n\n\n\n<p>Immersion is not a new\nconcept. Its origins go deep into the history of humanity, in the stories that\nwere told around the fire, in the religious ceremonies made atmospheric with\nsmoke and light and sound effects, seeking contact with the divine or magical,\nor theatres of terror, which included all sorts of sensory stimulation, from\nsmells and demoniacal or phantasmagorical projections to electric shocks. <\/p>\n\n\n\n<p>Theme parks were invented by\nthe father of modern immersion, Walt Disney, in the 1970s, and they have now\nreached peaks of refinement. An example of this is the \u201cStar Wars: Galactic\nStarcruiser\u201d immersive hotel, where, when they check in, guests board a\nspacecraft and stay there for two nights. <\/p>\n\n\n\n<p>The recent arrival of immersion in museums has given rise to new discussions in the professional community and it has been the core theme at the conferences that have been held in recent years, such as the one by the <strong>American Alliance of Museums<\/strong> in 2018 or <strong><a rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\" href=\"https:\/\/mw19.mwconf.org\/\" target=\"_blank\">MW (MuseWeb<\/a><\/strong><a rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\" href=\"https:\/\/mw19.mwconf.org\/\" target=\"_blank\">)<\/a> in 2019. Barcelona has taken the lead in the <strong><a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">4<\/a><sup><a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">th<\/a><\/sup><a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\"> Cultural Heritage Conference<\/a><\/strong> entitled \u201cNew Heritage Narratives: From 3D to Immersive Experiences\u201d, which was held on 29 and 30 October.  <\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Immersion and its history: from the concept museum to visiting a two-dimensional city <\/h3>\n\n\n\n<p>The workshop was held on the\nfirst day. Its objective was to teach cultural heritage professionals how to\ncreate innovative visiting experiences, based on the study of <em>The Lost Palace<\/em>. The session was\ndirected by <a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\/tim-powell\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Tim Powell<\/strong><\/a>, the creator of the project.\n<\/p>\n\n\n\n<p>The workshop took place in\none of the most emblematic historical monuments in Catalonia, the Royal\nMonastery of Santes Creus, more than 800 years old. It was not chosen by\nchance. Fifteen participants, divided into four groups using the \u2018Design\nThinking\u2019 method, had to create experiences based on the monastery\u2019s <em>genius loci<\/em>, and to focus the narratives\non different types of tours.<\/p>\n\n\n\n<figure class=\"wp-block-gallery columns-2 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-1.-Visita-por-el-Monasterio-Santes-Creus-1024x768.jpg\" alt=\"\" data-id=\"17834\" data-link=\"https:\/\/blog.museunacional.cat\/?attachment_id=17834\" class=\"wp-image-17834\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-1.-Visita-por-el-Monasterio-Santes-Creus-1024x768.jpg 1024w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-1.-Visita-por-el-Monasterio-Santes-Creus-300x225.jpg 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-1.-Visita-por-el-Monasterio-Santes-Creus-768x576.jpg 768w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-1.-Visita-por-el-Monasterio-Santes-Creus.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-2.-Prototipos-en-papel-creados-mediante-el-metodo-Design-thinking-1024x768.jpg\" alt=\"\" data-id=\"17833\" data-link=\"https:\/\/blog.museunacional.cat\/?attachment_id=17833\" class=\"wp-image-17833\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-2.-Prototipos-en-papel-creados-mediante-el-metodo-Design-thinking-1024x768.jpg 1024w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-2.-Prototipos-en-papel-creados-mediante-el-metodo-Design-thinking-300x225.jpg 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-2.-Prototipos-en-papel-creados-mediante-el-metodo-Design-thinking-768x576.jpg 768w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-2.-Prototipos-en-papel-creados-mediante-el-metodo-Design-thinking.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><\/ul><\/figure>\n\n\n\n<p class=\"has-small-font-size\">Source: Albert Sierra <\/p>\n\n\n\n<p>The presentations, made on\nday two of the conference, included a wide variety of experiences. All of them demonstrated\nthe use of immersion in different experiential formats, such as mappings,&nbsp;escape rooms,&nbsp;virtual reality\nand video games. <\/p>\n\n\n\n<p>As is customary, the conference was held in La Pedrera,\nand this year it was opened by <strong>Mari\u00e0ngela Villalonga, Minister of Culture of\nthe Generalitat de Catalunya.<\/strong><\/p>\n\n\n\n<p>The first speaker, <strong><a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\/jose-luis-de-vicente\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Jos\u00e9 Luis de Vicente<\/a>,<\/strong> in his presentation <strong><em>La<\/em><\/strong> <strong><em>l\u00f3gica cultural de lo inmersivo <\/em><\/strong>(The Cultural Logic of Immersion), gave an overview of the history of the phenomenon of immersion, from its beginnings to the latest tends.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"486\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-3.-1024x486.jpg\" alt=\"\" class=\"wp-image-17835\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-3.-1024x486.jpg 1024w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-3.-300x142.jpg 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-3.-768x365.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Opening presentation by Jos\u00e9 Luis de Vicente. Source: Irina Grevtsova<\/figcaption><\/figure>\n\n\n\n<p>The principal objective consisted in debunking the\nmyth that immersion is a new notion that has arrived along with technology. It\nwould be more appropriate to place its origins two centuries ago, when the\nfirst 3D cinematographic systems appeared, such as the Kaiserpanorama of 1880.\nLater, artists working in different genres made wide-ranging use of immersion\nin their sonorous and visual works. New techniques for building the pavilions\nat world\u2019s fairs and, of course, the most recent examples of cultural and\nleisure products were also developed, such as immersive theatres and escape\nrooms. By taking into account the whole context we can see that virtual reality\nplays only a modest role on the global stage of cultural experiences. Its\nobvious success with the public is due to its newness and its rapid\nincorporation in numerous industries. \n\nThere can be no doubt that two of the most dramatic\nand controversial trends in immersive spaces are <strong>pop-up museums<\/strong> and the Museum of Ice Cream, so frequently talked\nabout. This phenomenon has been heavily criticized by museologists and art\ncritics, because of the word \u201cmuseum\u201d appearing in its name. And the first\nspeaker was no exception.\n\n\n\n<\/p>\n\n\n\n<p>Some experts claim that the term \u201cmuseum\u201d is too\nserious and generates expectations that might disappoint the public. Others are\nnot at all worried and believe that visitors are capable of working out what kind\nof experience it is. Not long ago the creators of the Museum of Ice Cream <strong>sincerely admitted<\/strong> that it would be\nmore appropriate not to call this place a museum but an <strong>\u201cexperium<\/strong>\u201d, a combination of the words <strong>experience <\/strong>and<strong> museum<\/strong>.<\/p>\n\n\n\n<p>While the museologists continue to discuss the influence of pop-up experiences, these are growing extremely quickly, like <strong><a href=\"https:\/\/twitter.com\/tsunami_dem?lang=ca\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Tsunami Democr\u00e0tic<\/a><\/strong> in Catalonia, which appears and disappears in a few days in different places. The main contribution of this kind of establishment lies in understanding the public\u2019s new demands and shifting the focus of attention away from the museum objects and exhibitors and on to the visitors, their wishes and their emotions. The strategies developed based on this approach are 100% successful in the age of the experience economy. Sooner or later conventional museums will have to learn to make their actions more dynamic to create new sources of income. <\/p>\n\n\n\n<p>If the first presentation talked about the general\nscene of immersive experiences, the second one submerged those listening in the\ndepths of a project to show, from the inside, how an idea is created. <\/p>\n\n\n\n<p>It is the project <a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\/tim-powell\" target=\"_blank\" rel=\"noreferrer noopener\"><strong><em>The Lost Palace<\/em><\/strong><\/a><em>, <\/em>the winner\nof such important prizes as the Museums+ Heritage Award for Innovation and the\nFirst Heritage in Motion Award.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"570\" height=\"320\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-5-1.jpg\" alt=\"\" class=\"wp-image-17837\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-5-1.jpg 570w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-5-1-300x168.jpg 300w\" sizes=\"auto, (max-width: 570px) 100vw, 570px\" \/><figcaption>Source: The Lost Palace, Historic Royal Palaces<\/figcaption><\/figure>\n\n\n\n<p>The product is an interactive audio-guide with which visitors\nwalk through part of a palace that no longer exists. It combines immersive\nacoustic content, location based technologies, architectural installations and\nlive shows. The guide makes it possible to see the city in two dimensions: to\nstroll through the busy streets of the centre in real time and, at the same\ntime, to move in a different period of time, imagining oneself taking part in\nthe historical events that occurred 200 years ago.\n\nAccording to Tim Powell, the secret of the\nproject\u2019s success lies in its creative design and its development. To design\nthe project he called for participants on his webpage, and this enabled him to put\ntogether a creative group made up of specialists from very different areas.\nAnother step, no less important, was testing the product before it was launched\nand during its use, which made it possible to modify and adapt the content to\nthe public\u2019s expectations. The huge audience figures and the public\u2019s comments are\nproof of the guide\u2019s success.\n\n\n\n<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">3D models: tools and methods<\/h3>\n\n\n\n<p>After this second presentation, the theme of the following\nones took another direction, focusing on <strong>tools\nand methods of creating 3D models in the cultural heritage<\/strong>. The\nparticipants spoke about the latest methods and tools for digitally scanning\nobjects and their use. To understand this subject it is important to know a bit\nabout its history and some key concepts.<\/p>\n\n\n\n<p>Thanks to technological development the scanning process\nhas evolved enormously, making it possible to replace heavy, bulky scanners,\nwhich were used autonomously, with easily affordable mobile telephones and\nphotographic cameras, thus reducing the costs to almost nothing. Without a\ndoubt, the technique that has pride of place is <strong>photogrammetry<\/strong>. As you can tell by its name, this method consists of\ncreating the model of an object based on photographs of it. To transfer a\nphysical object from the real to the digital world it must be photographed from\ndifferent perspectives, covering a total angle of 360\u00ba.<\/p>\n\n\n\n<p>The photographs taken of archaeological ruins, cities, squares, museums, even microscopic objects, are uploaded to special processing programs, of which the best known is <strong><a href=\"https:\/\/www.agisoft.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Agisoft PhotoScan<\/a><\/strong>. Using simple processes, hundreds of photos uploaded to the program generate a three-dimensional mould that can be downloaded and used in other programs.<\/p>\n\n\n\n<p>The object transferred to the digital world by means\nof three-dimensional photographs is called a <strong>Digital Twin<\/strong>. A digital twin is a digital or virtual copy\nof physical objects and products. It must not be confused with 360\u00ba photos\nand videos and virtual reality.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Digital twins of cultural heritage go live\" width=\"620\" height=\"349\" src=\"https:\/\/www.youtube.com\/embed\/bIfcdU88jTU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption>Digital twin of the Hermitage Museum. Source: NNTC Channel, YouTube<\/figcaption><\/figure>\n\n\n\n<p>The methods and possibilities offered by 3D fixing\ntechnology have been widely used by archaeologists. Over the last 10 years this\nhas been the main subject for discussion at conferences devoted to the new\ntechnologies and the cultural heritage (for example, the <strong>Virtual Archaeology<\/strong> conference held in St Petersburg or the\nannual <strong>Cultural Heritage and New\nTechnologies <\/strong>conference held in Vienna).<\/p>\n\n\n\n<p>The cultural heritage, particularly vulnerable to destruction, needs digital twins, not just so that research goals may be achieved, but also so that restoration and reconstruction work can be carried out. Major fires in the <strong>National <a href=\"https:\/\/www.theguardian.com\/world\/2018\/sep\/03\/fire-engulfs-brazil-national-museum-rio\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Museum of Brazil<\/a><\/strong> and the <a rel=\"noreferrer noopener\" href=\"https:\/\/en.wikipedia.org\/wiki\/Notre-Dame_de_Paris_fire\" target=\"_blank\"><strong>fire in the Cathedral of Notre Dame in Paris<\/strong><\/a> are obvious examples of the need to create digital copies of every monument and important object.<\/p>\n\n\n\n<p>There are institutions that have been working in this area for a long time, such as, for example, the experience of the Scottish Digitization Department that <strong><a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\/lyn-wilson\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Lyn Wilson<\/a><\/strong> talked about in her presentation<\/p>\n\n\n\n<p>The <a rel=\"noreferrer noopener\" href=\"https:\/\/cultura.gencat.cat\/ca\/departament\/estructura_i_adreces\/organismes\/dgpc\/accio\/agencia_patrimoni\/\" target=\"_blank\"><strong>&nbsp;Catalan Cultural Heritage Agency<\/strong><\/a> is a new trend that will take centre stage for three years. <a rel=\"noreferrer noopener\" href=\"http:\/\/patrimoni.gencat.cat\/ca\/jornadapatrimoni\/albert-sierra\" target=\"_blank\"><strong>Albert Sierra<\/strong> <\/a>and <strong><a href=\"http:\/\/patrimoni.gencat.cat\/ca\/jornadapatrimoni\/lluis-gonzalez\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Llu\u00eds Gonz\u00e1lez<\/a>,<\/strong> in their presentation <strong><em>Catalu\u00f1a en 3D y el programa de digitalizaci\u00f3n del patrimonio<\/em><\/strong> (Catalonia in 3D and the Heritage Digitization Program), have launched a major project dedicated to the 3D digitization of the cultural monuments and museum pieces, and the museums themselves, in Catalonia.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-6_b-1024x768.jpg\" alt=\"\" class=\"wp-image-17838\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-6_b-1024x768.jpg 1024w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-6_b-300x225.jpg 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-6_b-768x576.jpg 768w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-6_b.jpg 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Albert Sierra\u2019s presentation. Source: Irina Grevtsova<\/figcaption><\/figure>\n\n\n\n<p>3D models are also a tool popular with events managers\nand graphic designers. &nbsp;Given the\nenormous amount of 3D content production now, the need has arisen to create an\nopen platform. This was how <a href=\"https:\/\/sketchfab.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Sketchfab<\/strong><\/a> came into\nbeing, where, similarly to YouTube, users can upload their 3D models in open\naccess.<\/p>\n\n\n\n<p><a href=\"http:\/\/patrimoni.gencat.cat\/es\/jornadapatrimoni\/jeanne-lenglet\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Jeanne Lenglet<\/strong><\/a>, in her presentation <strong><em>Sketchfab: nuevas\noportunidades para el uso de contenidos culturales e hist\u00f3ricos en 3D <\/em><\/strong>(new opportunities\nfor the use of 3D cultural and historical content), spoke about the main advantages of\nusing the platform. Besides uploading models to it, this resource makes it\npossible to add extra information, to thus make the 3D models interactive.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"979\" height=\"569\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-7.png\" alt=\"\" class=\"wp-image-17839\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-7.png 979w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-7-300x174.png 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-7-768x446.png 768w\" sizes=\"auto, (max-width: 979px) 100vw, 979px\" \/><figcaption>Screengrab of the Sketchfab webpage. Source: Irina Grevtsova<\/figcaption><\/figure>\n\n\n\n<p>Another presentation about the use of 3D tools was the\none by <strong>V\u00edctor L\u00f3pez Menchero<\/strong>, who presented the project <em>Global\nDigital Heritage<\/em><strong><em>.<\/em><\/strong><\/p>\n\n\n\n<p>Unlike YouTube, Sketchfab gives you the chance to view\n3D models and also to download them. <a href=\"http:\/\/patrimoni.gencat.cat\/ca\/jornadapatrimoni\/erik-lernestal-0\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Erik Lesternal<\/strong> <\/a>talked about the history of the scanned model of the Hallwylska\nmuseum, done using <strong><em>photogrammetry<\/em><\/strong>. After uploading it to\nSketchfab, the 3D digital models had 158,000 views and 17,000 downloads, from\ndifferent platforms. But the most interesting part came later, when users\nuploaded 3D models to<a href=\"https:\/\/www.vrchat.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong> VRchat<\/strong><\/a>, the largest virtual reality social platform, similar\nto <strong>Second life<\/strong>. The rooms of the palace came alive once more in the\nvirtual space.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"856\" height=\"439\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-8.png\" alt=\"\" class=\"wp-image-17840\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-8.png 856w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-8-300x154.png 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-8-768x394.png 768w\" sizes=\"auto, (max-width: 856px) 100vw, 856px\" \/><figcaption>3D model of the Hallwylska museum on VRchat. Source: Erik Lesternal\u2019s presentation<\/figcaption><\/figure>\n\n\n\n<p>Users from all over the world, registered under\nfictitious names and with avatars from very peculiar stories, began to visit\nand inhabit it. Some users added special effects, like glass in the display\ncases or candlelight, bringing the museum more alive. Little by little, the new\nmuseum started turning into a meeting place, and more and more people began\nwalking around its rooms. All this astonished the developers, who are now\nthinking how this huge success with virtual users can be used to create new\nexperiences. It is a brilliant example of how to generate virtual social experiences\nfeaturing the public. <\/p>\n\n\n\n<p>Also deserving of attention are initiatives such as the\ndramatized escape rooms developed by the Agbar Water Museum, and the virtual\nreality videogame and serious game of the Monastery of Pedralbes in Barcelona<em>.<\/em><\/p>\n\n\n\n<p>I analysed the case of the recently inaugurated first Digital&nbsp;Arts Centre in\nBarcelona IDEAL<em> (Immersive,\nDigital, Exhibitions, Arts, Lab)<\/em> in detail just after it opened and I stressed the fact that immersion is\nnot just about projections and screens.<\/p>\n\n\n\n<p>It is important to highlight the work of the <strong>Catalan\nCultural<\/strong> <strong>Heritage Agency, <\/strong>whose priority is to support the power of storytelling. Its intense activity\nand the optimism with which innovative technologies are introduced to the\nsphere of the cultural heritage are admirable. In the presentation <strong><em>Las\nnuevas narrativas y la Agencia Catalana del Patrimonio Cultural <\/em><\/strong>(The New\nNarratives and the Catalan Cultural Heritage Agency),<a href=\"http:\/\/patrimoni.gencat.cat\/ca\/jornadapatrimoni\/damia-martinez\" target=\"_blank\" rel=\"noreferrer noopener\">&nbsp;<strong>Dami\u00e0\nMart\u00ednez<\/strong><\/a> talked\nabout seven outstanding experiences developed by the Agency in recent years.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-9_b-1024x768.jpg\" alt=\"\" class=\"wp-image-17841\" srcset=\"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-9_b-1024x768.jpg 1024w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-9_b-300x225.jpg 300w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-9_b-768x576.jpg 768w, https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-9_b.jpg 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Dami\u00e0 Mart\u00ednez\u2019s presentation. Source: Irina Grevtsova<\/figcaption><\/figure>\n\n\n\n<p>The conference was closed by <a href=\"http:\/\/patrimoni.gencat.cat\/ca\/jornadapatrimoni\/marisol-lopez\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Marisol L\u00f3pez<\/strong><\/a><strong><em>, <\/em><\/strong><strong>director of the Digital Culture Section of the Department of Culture<\/strong> who weighed up the situation concisely and fluently. I\nrecommend all readers who so wish, to listen to her, in a brief summary of the content\nof the presentations. <\/p>\n\n\n\n<p>The presentations given at the 4th Conference confirm the increasingly important\nrole of immersion in\ncultural experiences. The activation of the senses, the boom in emotional\nstorytelling, which awakens the imagination, and immersive technologies constitute\nthe algorithm of actions for generating successful experiences.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Related links<\/h3>\n\n\n\n<p><a rel=\"noreferrer noopener\" href=\"https:\/\/youtu.be\/P5aPmXuisnk\" target=\"_blank\"><\/a><a href=\"https:\/\/www.youtube.com\/watch?v=mC8HRQsrPbM\">IV Jornada de Patrimoni Cultural. Noves narratives per al Patrimoni Cultural<\/a>, videos.<\/p>\n\n\n\n<p><a rel=\"noreferrer noopener\" href=\"https:\/\/www.miradorarts.com\/ca\/com-expliquem-el-patrimoni-de-la-immersio-i-el-3d-a-la-narrativa-multisensorial\/\" target=\"_blank\">\u201cCom expliquem el patrimoni? De la immersi\u00f3 i el 3D a la narrativa multisensorial\u201d<\/a>,&nbsp;<em>Mirador de les Arts<\/em>, Novembre 8th, 2019.<\/p>\n\n\n\n<p>\u201c<a rel=\"noreferrer noopener\" href=\"https:\/\/irinagrevtsova.com\/insights-de-la-iv-jornada-del-patrimonio-cultural\/\" target=\"_blank\">Insights de la IV Jornada del Patrimonio Cultural\u201d<\/a>,&nbsp;<em>Digital Heritage &amp; Culture<\/em>, Novembre 6th, 2019.<\/p>\n\n\n\n<p>Irina&nbsp;Grevtsova&nbsp;&amp; Joan&nbsp;Sibina,&nbsp;<em>Les experi\u00e8ncies culturals immersives<\/em>, in production.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p class=\"has-small-font-size\"><strong>Irina Grevtsova<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Insights from the 4th Cultural Heritage Conference, Barcelona Irina Grevtsova In recent years, the word \u201cimmersive\u201d has become fashionable and it is used to describe almost everything: living as a local in a tourist destination; bathing beneath waterfalls in a digital cascade; going on stage and interacting with actors; taking selfies in pop-up installations, or&#8230;<\/p>\n","protected":false},"author":47,"featured_media":34297,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[30,16,2,39],"tags":[67,322,990,327,335],"class_list":["post-17896","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-communication","category-digital-en","category-general-en","category-museology","tag-audiences","tag-digital-en-2","tag-digital-transformation","tag-museology-en","tag-technology","author-guest"],"jetpack_featured_media_url":"https:\/\/blog.museunacional.cat\/wp-content\/uploads\/Foto-3.-1024x486-1.jpg","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p4tWCI-4EE","_links":{"self":[{"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/posts\/17896","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/users\/47"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/comments?post=17896"}],"version-history":[{"count":7,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/posts\/17896\/revisions"}],"predecessor-version":[{"id":34300,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/posts\/17896\/revisions\/34300"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/media\/34297"}],"wp:attachment":[{"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/media?parent=17896"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/categories?post=17896"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.museunacional.cat\/en\/wp-json\/wp\/v2\/tags?post=17896"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}